The assignment for this module of A3D is to create a character or an environment based on a set time period in history. I will be creating an environment as I am much more interested in this area of 3D game art. The choices for an the environment time periods were Gothic, World War 1 and Moorish.
I began by researching the styles of all three of these genres. I began with World War 1 as it was the one I knew the most about. I found most of the landscapes and buildings from this era to be bland and I was not keen on the subject matter and history behind the time period so moved onto the next topic, Gothic. Gothic style buildings and the time period interested me much more. I liked the detail in the towering spires on the cathedrals and the lead framed windows however I also found this time period to be lacking in colours and material differences. A lot of stonework and wrought iron fences with not much colour. Due to this I settled with a Moorish style for my environment.
The Moorish style appealed to me a lot. Each building has a lot of detail in the stonework and there are lots of colourful patterns adoring the walls and floors. I also felt drawn to the idea of doing a building with both interior and exterior areas which Moorish buildings appear to have upon first inspection. My next task will be to find a specific building that I feel I can recreate accurately and that will work well as a game environment.
Kristina_R, (2010), Courtyard Alcazar [ONLINE]. Available at:https://www.flickr.com/photos/kristinarphotos/6804378362/in/set-72157629505723697/ [Accessed 24 September 14].
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